![]() ![]() Replace this image with the primitive texture you have." on the image (Outliner) -> Make External"." in AutoUV -> Create Texture -> OK" (maybe you want to tweak some setting like "Texture size").-> Assign an "even" texture with no image manipulation afterwards.Now there are several ways to continue (this is for Wings3D 0.98.26):.Select one body, and click " -> UV Mapping". ![]() Look for the newest version of Wings3D (AutoUV is in an early state of development right now, so newer version=better AutoUV but remember: it may also crash more often than a stable release).The future of the second UV-Plugin for Wings3D called ExtremeUV and where to find it A step by step instruction -> NEW AutoUV - (How to use / tips / tricks etc).-> Q: How do I add textures to my models?.-> Q : What are UV Coordinates and where can I get some ?.-> Body Menu / UV Mapping (experimental).Texturing a Ship in Wings3D Links to other Texturing Howtos/Helps/FAQs 2.1 Editing the REFLECT factor of a xmesh.1.1 Links to other Texturing Howtos/Helps/FAQs. ![]()
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